Day Off
A downloadable day off for Windows
Hello!
More actual info and screens you can find at steam: https://store.steampowered.com/app/2964690/DAY_OFF_Moonriver_incident/
In this game, I wanted to recreate the atmosphere of horror and road movies of the 80s.
The game genre is a 2D top-down shooter.
Here you will find masses of zombies, physics, quests, a lot of action, stealth, cars and various references.
It is not a regular 2D top-down shooter - all objects in game world are physical. It means you can use enivronment to get advantages - use bottles as throwing weapon, hide behind obstacles from zombies, or just block entries to avoid a battle.
Every npc can hear and see. Loud sound will alert the zombie - be silent and hidden, sneak up behind and kill him by knife. Or just kill them all by AK-74 if you are skilled enough.
The character will have to fight the infected with a large arsenal, including a flamethrower.
Assets are hand-drawn specifically for this game.
The game consists of several levels, which are combined into a single complete story (there are only four levels at the moment, but there will be many more).
I hope you enjoy the project!
Feel free to share your feedback
Also you can find some videos in which I sometimes show how the project is developing : www.youtube.com/@jetzack5168
Control hint:
- MOUSE - aim
- W A S D - movement
- L SHIFT - stheals
- LEFT MOUSE BUTTON - attack or throwing of objects
- RIGHT MOUSE BUTTON - laser aim
- MOUSE WHEEL - zoom
- TAB - inventory
- Q - AID kit
- F - flashlight
- SPACE - kick
- E - different interactions
- ENTER - skip replica in kat scenes
Status | In development |
Platforms | Windows |
Rating | Rated 4.9 out of 5 stars (7 total ratings) |
Author | jetzack |
Genre | Action, Racing, Survival |
Made with | Box2D, libGDX |
Tags | 2D, 80th, Horror, Retro, Stealth, Top down shooter, Zombies |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
Links | YouTube |
Download
Install instructions
Download zip and unzip it
Development log
- Day Off [Moonriver incident] steam page!Jun 02, 2024
- DAY OFF. Multiplayer testingSep 25, 2023
- New trailerJul 31, 2023
- Our progression with DayOffMay 03, 2023
- New location "Hospital"Jan 31, 2023
- DevLog 1. Multiplayer and procedural generationJan 22, 2023
- DayOff demoOct 15, 2022
Comments
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Man, environment and lighting are very cool, but the player control and camera following is terrible, it definitely needs a makeover. Melee is unplayable. Also, these zombie and characters sprites are not suitable for this game style, IMHO.
Thanks for feedback. The version you played is early demo. We have fully reworked this game.
We are working hard to prepare a version for steam.
Just to make a little teaser:
meh, lags, game play okayyyy, bit chunky
Gave it a short try. The car driving is smooth and intuitive. But I could never ever get used to the games character controls. When I press A and it goes "somewhere" in relation to a whatever current mouse position, this feels just totally uncontrollable to me. I am a simple man: Go left with A, Go right with D - if it isn't like this, I am totally confused.
Hello! Please change the control type in settings. Thanks
Takes alot of time to load. Not only that but my character is a terrible driver and always crashes his car into a tree during the beginning cutscene, essentially softlocking me from actually playing it.
10/10 mad skillz
thanks for comment. Will check this issue
Could you please provide me info what is cpu in you PC? It will help me to fix this isue, seems like hardware specific or something near that
Sure! I tried launching it at a Laptop with Windows 10 22H2 64bits. CPU - AMD A10-9620P RADEON R5, 10 COMPUTE CORES 4C+6G 2.50 GHz and 6 GB of RAM.
thanks a lot!
By the way I found possible reason of issue with car in kat scene. If window with game is minimized and the restored during kat sene - player gets controll of the car and it losts their path. It is my fault in code =(
Loading time.Yes, 10-15 seconds. Should be done with multithreading
Thank you!
is this game compatible for low end pc with 128mb vram?
No, at least 512mb
ah ok
Can please anyone tell me how to fix this issue?
Once I tried to run the game, I got an error saying "Failed to launch JMV". Any help would be appreciated. Thanks!
Could you try to find the file like hs_err_pidXXXXX.log in the game folder?
Yeah I went to every folder but couldn't find it. What does that file do?
Just crash log. Oh without it it is difficult to say something(
really good game keep up the good work:)
thanks a lot
A great game made with the libGDX framework. Also encouraged me to continue working with it. Played for a while and it's really good. I will spend more time on this game.
thank you
Hey there! I played through your game and did a speedrun of it :) Really enjoyed it, cant wait to see more.
Really appritiate it
Dude, cool atmosphere! What about Linux support?
Thanks a lot! I will prepare a linux exeutable build asap