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Day Off

Top down shooter with zombies, physics, cars and a thick atmosphere of the 80s · By jetzack

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How a Graphic Designer Became an Art Director in an Indie Game (and Didn't Lose His Mind)
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When you’ve only worked in graphic design and suddenly dive into game development — especially in an indie project without a team of illustrators — you qu...
Day Off: Moonriver incident demo is available on steam!
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We have released the demo on our steam page! You can try it https://store.steampowered.com/app/2964690/DayOff_Moonriver_incident/ Please, share your thoughts ab...
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New Demo is available
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New Version Available! Hey everyone! We just released an updated version of the Day Off: Moonriver Incident demo — with fixes, tweaks, and improvements based...
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Day Off [Moonriver incident] steam page!
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Greetings to all! It has been a while since I last updated information about this project. However, it must be noted that we have been diligently working throug...
DAY OFF. Multiplayer testing
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Over the past year, in our free time away from our main jobs, we continued to develop our project. The majority of our time and resources were dedicated to the...
New trailer
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Hello everybody! We just created new trailer to show our progression with this game. We are preparing new demo with reworked mechanics and main concept. I hope...
Our progression with DayOff
We continue to work on our game. The important thing we did - we started to compose our main playground area - little provincial town, where all events will tak...
New location "Hospital"
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We started to collect locations to build our zombie city. We just preapread new building - "Hospital". You can see on this video how you are able to use environ...
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Please feel free to share your thoughts about this game.
started by jetzack 22 days ago
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